Scopus
🔓 Açık Erişim YÖKSİS DOI Eşleşti
SJR Q4
THE EFFECT OF GAME-BASED TEACHING MATHEMATICS ON STUDENT ACHIEVEMENT IN ELEMENTARY SCHOOL
Milli Egitim · Ocak 2022
YÖKSİS Kayıtları
The Effect of Game-Based Teaching of Mathematics on Student Achievement in Elementary School
Milli Egitim Bakanligi Milli Egitim Dergisi · 2022 Scopus
Arş. Gör. EBRU ERGÜL →
The Effect of Game-Based Teaching of Mathematics on Student Achievement in Elementary School
Milli Egitim Bakanligi Milli Egitim Dergisi · 2022 TR DİZİN
Prof. Dr. MUSTAFA DOĞAN →
YÖKSİS Kayıtları — ISSN Eşleşmesi
YABANCI DİL HAZIRLIK SINIFINDAKİ ÜNİVERSİTE ÖĞRENCİLERİNİN EŞ ZAMANLI UZAKTAN EĞİTİM İLE İLGİLİ GÖRÜŞLERİ
2020 ISSN: 1302-5600 TR DİZİN
Dr. Öğr. Üyesi MUSTAFA DOLMACI →
The Effect of Game-Based Teaching of Mathematics on Student Achievement in Elementary School
2022 ISSN: 1302-5600 Scopus
Arş. Gör. EBRU ERGÜL →
Dağıtımcı liderlik ölçeğinin Türkçe uyarlaması: Geçerlik ve güvenirlik çalışması
2022 ISSN: 1302-5600 TR DİZİN
Doç. Dr. MUHAMMET İBRAHİM AKYÜREK →
Okul yöneticilerinin liderlik stilleri ile girişimcilik özellikleri arasındaki ilişki
2022 ISSN: 1302-5600 TR DİZİN
Doç. Dr. MUHAMMET İBRAHİM AKYÜREK →
The Effect of Game-Based Teaching of Mathematics on Student Achievement in Elementary School
2022 ISSN: 1302-5600 TR DİZİN
Prof. Dr. MUSTAFA DOĞAN →
Makale Bilgileri
Dergi
Milli Egitim
ISSN13025600
Yayın TarihiOcak 2022
Cilt / Sayfa51 · 1935-1960
Scopus ID2-s2.0-85136110860
Erişim🔓 Açık Erişim
Özet
This research is aimed to determine the effect of game-based activities on students’ mathematical achievement compare to traditional instruction of mathematics. In the research, pre-test and post-test experimental design was used. It has been conducted with 2nd-grade students who attended a primary school. The study groups consisted of 81 students. The data were obtained within four weeks. The study was carried out with the students in the experimental group who are exposed to game-based mathematical activities whereas in the control group, some textbooks used in teaching mathematics were used. The data were obtained two worksheets and, analyzed by using a statistic program. Accordingly, no meaningful difference has been detected on success between the experiment and the control group statistically. However, the post-test mean scores of the students in the experimental group were higher than those of the students in the control group. Furthermore, the post-test means of the experimental group indicated increases compared to the pre-test. These findings show that gamified activities have a considerable impact on mathematics education and success. No meaningful difference between mathematical success and gender variable was observed.
Yazarlar (2)
1
Ebru Ergül
ORCID: 0000-0002-0298-7035
2
Mustafa Doğan
ORCID: 0000-0002-7380-9869
Anahtar Kelimeler
Game-based teaching
Student achievement
Teaching of mathematics
Kurumlar
Selçuk Üniversitesi
Selçuklu Turkey
Scimago Dergi (ISSN Eşleşmesi)
Milli Egitim
Q4
SJR Skoru0,164
H-Index11
YayıncıT.C. Milli Egitim Bakanligi
ÜlkeTurkey
Education (Q4)